2
votes
1answer
78 views

Generating shared secret random permutation

There are three blind card game players. Each player does not trust any other, even prejudicing other two players may not be blind, or there may be others in the room, peeking at their cards. In ...
1
vote
1answer
100 views

Rock-paper-scissors over network, how to protect from cheating server?

I'm trying to design cryptographic protocol to play Rock-Paper-Scissors with two parties, neither trusting each other, nor trusting server they use for communication, so game is 'provably fair'. So ...
2
votes
2answers
83 views

Proving a decision was randomly made [duplicate]

Alice and Bob want to agree on a bit $0$ or $1$. Both know it would be fair to pick that at random, but there's no way they could meet to throw a dice and no third party they could trust. Are there ...
2
votes
1answer
119 views

Bit commitment with 1-out-of-2 oblivious transfer

I know a protocol for bit commitment using regular OT (Bob has 1/2 chance of learning the bit Alice transferred to him) which goes like this: COMMITMENT PHASE Alice chooses a bit $b$ For ...
6
votes
2answers
408 views

Have I understood pedersen commitment correctly?

I want to do a one-sided integer commitment scheme. I.e. the whole process must be non-interactive where I at one point first publicly reveal some data and then at a later time reveal the committed ...
2
votes
2answers
82 views

Zero-knowledge identification of the majority commitment

Alice is communicating with $n$ people. We do not assume that the $n$ people don't trust each other or trust Alice. Alice doesn't trust them either, and needs to assume that they will not form a ...
1
vote
1answer
58 views

Proving item association without revealing one of the associated items

I'm a total noob when it comes to cryptography but I believe this falls under the "zero knowledge" category. I have two associated pieces of information: tag — known by both parties. Unique per ...
18
votes
4answers
1k views

How to fairly select a random number for a game without trusting a third party?

Several people are playing a game with random events and require a way to produce a random number. (Such as dice rolls or a lottery.) Can this be done such that each player has the power to be ...