I am trying to create a decentralized moderation system for the game Diplomacy, a game for seven players. In each round of a face-to-face game, each player writes their moves on paper then puts it in ...
There is a communication protocol that I believe creates the equivalent of a one time pad, with the downside that the secret message must be transferred multiple times. The protocol is so simple that ...
Alice has a message, generates a one time pad, encrypts her message and sends it to Bob. Bob generates his own one time pad, encrypts the message again, and sends it back to Alice. Alice then decrypts ...