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Wrapping up my comment as an answer: Imagine you’re a Japanese cryptanalyst in the year 1944. There is no such thing yet called “television”, and you’re still decades away from a wordwide network feeding you with all the knowledge you could wish for. In that case there’s only a minimal chance you’ve ever heard or seen a Navajo. So, you’ll be wondering ...


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Depending on your video game design you maybe can utilise a many-time pad. Many-time pad is many plaintexts encrypted by XORing them with a common string. One-time pad cannot be broken but many-time pad can, especially if the players can make an educated guess about what the plaintext message might contain. You can also try encrypting numbers with RSA but ...



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