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Dec 23, 2016 at 15:09 history edited e-sushi CC BY-SA 3.0
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Dec 23, 2016 at 14:19 comment added Viktor Pti @dave.zap Thanks, I will consider authentication (AEAD via EtM). It does make sense regardless of how secure encryption is.
Dec 23, 2016 at 14:01 comment added Viktor Pti @MaartenBodewes Thanks, I will consider doing this. My environment is Unity3d on different mobile platforms, so this is not a single “adult” .NET Framework, it's a bunch of “.NET flavors” with different out-of-date runtimes and stripped base class libraries: Mono, Core, .NET for Windows Store Apps, etc.
Dec 23, 2016 at 13:56 comment added dave.zap I've added a link to an AES implimentation in c.
Dec 23, 2016 at 13:56 history edited dave.zap CC BY-SA 3.0
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Dec 23, 2016 at 13:18 comment added Maarten Bodewes Meh, take Bouncy Castle in C# and strip out the required functionality. Done. MIT licensed; basically as long as you don't remove the copyright, have fun with it.
Dec 23, 2016 at 13:12 comment added Viktor Pti „But rolling your own crypto is generally a bad idea“ — I know; that's why I'm trying to do the simplest thing to make sure there is as little room for an error as possible. „you may as well implement AES-CTR for your platform.“ — I could implement AES-CTR if I had at least AES-ECB. But, unfortunately, NotImplementedException: The method or operation is not implemented. at Windows.Security.Cryptography.Core.CryptographicEngine.Encry‌​pt(CryptographicKey key, IBuffer data, IBuffer iv) Implementing AES from scratch is too tough.
Dec 23, 2016 at 11:39 history answered dave.zap CC BY-SA 3.0