I'm currently reading the specification of Salsa20 (link). DJB on whether he chooses "xor-a-rotated-sum" instead of "add-a-rotated-xor" states the following :
Should there be modifications other than xor-a-rotated-sum? There are many plausible ways to modify each word in a column using other words in the same column. I settled on “xor a rotated sum” as bouncing back and forth between incompatible structures on the critical path. I chose “xor a rotated sum” over “add a rotated xor” for simple performance reasons: the x86 architecture has a three-operand addition (LEA) but not a three-operand xor.
First of all, I cannot understand why three-operand operations are mentioned since every operation whether it is xor or add is done in for a pair of words. Also, at first, from my little knowledge in embedded systems and a bit of research I did, a lot of "tricky hacks" can be done with the LEA
instruction that is mentioned, see for example 1,2,3. But as seen in the last reference, three operand addition cannot be done in a single x86 instruction, although as mentioned in the second reference they can be parallelized. However, I still doubt 3 arguments addition will be faster than three arguments xor.
So the questions are, why we are bothered with 3 argument operations and is there evidence that 3 arguments addition is faster than 3 arguments xor?