I am trying to implement a TRNG on Windows and among other entropy sources, I want to extract raw bytes from various kinds of CPU and process info.
As per my knowledge, BCryptGenRandom is a CRNG in the Windows API that uses this kind of noise to generate entropy. Do files like /dev/random exist on Windows and if so how can I directly access these files from my client code? I have read that it isn't as straightforward as in UNIX systems.