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Let's say we have a set of numbers $n = \{ 1, 2, 3, 4, 5, \ldots \}$ and $m$ players ($m < \operatorname{sizeof}(n)$, of course).

I want to know if there's a way for all $m$'s to pick different numbers from $n$ in a way that it doesn't reveal which one did they pick or which ones were picked by the others.

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  • $\begingroup$ "it doesn't reveal which one did they pick or which ones were picked by the others." - if no one knows who picked which number, what's the point? Do you mean that everyone learns their own number, but not anyone else's? $\endgroup$
    – poncho
    Commented Oct 2, 2019 at 13:08
  • $\begingroup$ I'm sorry I couldn't word it better, can you suggest a better description? $\endgroup$ Commented Oct 2, 2019 at 13:24
  • $\begingroup$ A better description of the problem would depend on what problem you're trying to solve. What is the problem? Remember: we're not mind-readers; you need to be explicit. $\endgroup$
    – poncho
    Commented Oct 2, 2019 at 13:42
  • $\begingroup$ Please read my question carefully and then tell me what is the best interpretation of the problem you can make out. From there I could work on a description that avoids any misunderstanding that arises :) $\endgroup$ Commented Oct 2, 2019 at 13:52
  • $\begingroup$ The most literal interpretation I can see: "pick $m$ different numbers so that nobody knows (not even the ones doing the picking) which ones were picked" $\endgroup$
    – poncho
    Commented Oct 2, 2019 at 14:27

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It is doable. Assuming all parties are semi-honest and you have a public key encryption scheme allows threshold key generation and threshold decryption, as well as re-encryption, that is:

  • $keyGen(\lambda,m)$: given the security parameter $\lambda$ and an integer $m$, output a public key $pk$ and $m$ shares of the secret key, each share is given to a player (each player only knows its own share). The secret key is $sk$ and the $i$-th share is $s_i$.
  • $Enc(pk;m,r)$: encrypt $m$ with random $r$, using the public key $pk$.
  • $Dec((s_1,\cdots, s_m);c,i)$: $m$ players jointly decrypt a ciphertext c, and output it to the $i$-th party.
  • $Reenc(pk;c,r)$: Given $c=Enc(pk;m,r')$, re-encrypt it with a random number $r$, so that the output is a valid ciphertext of the original plaintext (i.e. $Enc(pk;m,r'')$).

Elgamal satisfies the above requirements.

Then the players do the following:

  1. They run $keyGen$ jointly to get the public key and shares of secret key.
  2. The first player $P_1$ encrypt each of $n$ numbers, permute the list of the ciphertexts randomly, passes the permuted list to $P_2$.
  3. Then $P_i$ re-encrypts each ciphertext in the list it received and permute the list randomly, and passes the permuted list to $P_{i+1}$.
  4. $P_m$ re-encrypts each ciphertext in the list it received and permute the list, and publish the final list.
  5. Each party pick a different ciphertext in the list.
  6. From $i=1$ to $m$, the players jointly decrypt $P_i$'s ciphertext and reveal it to $P_i$.

If the parties are malicious, zero-knowledge proofs need to be in place to ensure the parties follow the protocol.

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  • $\begingroup$ This looks good enough, thank you @Changyu !!! $\endgroup$ Commented Oct 2, 2019 at 20:56

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