TL;DR: No, this is not memory-hard and may not even be as computationally intense as you would have thought.
Suppose we have a hash function $H:\{0,1\}^*\to\{0,1\}^n$, for example SHA-256. Now we can construct $H':\{0,1\}^*\to\{0,1\}^n:m\mapsto H(M\parallel m)$ for some fixed, pre-defined message $M$ and where $\parallel$ denotes concatenation. Note how $H'$ is a normal hash function.
Now the task is to find $r_1\neq r_2$ such that $\Delta (H'(r_1),H'(r_2))\leq n-d$ for some work-factor $d$ with $\Delta(\cdot,\cdot)$ denoting the Hamming-Distance. If you have such $r_1,r_2$, this is called a near-collision with a difference of $k:=n-d$.
Now note that for $d=n$ this equals having to find a collision on $H'$, which can be done in time $2^{n/2}$ with negliglible memory. The algorithms for this are Floyd's cycle finding (to see that it can actually be done with negligible memory) and Pollard-$\rho$ (which is state-of-the-art and descriptions can be found in this PDF by Bernstein, even though it mostly talks about how classical collision finding is better than quantum-based). Also see Section 9.7 of the Handbook of Applied Cryptography (PDF).
Now the first obvious optimization one can make is to only consider the first $d$ bits of $H'$ and try to find a collision on them, ie try to find a collision on $H'':\{0,1\}^*\to\{0,1\}^d$ where $H''(m)$ is the first $d$-bits of $H'(m)$. Now we can do the proof-of-work with $2^{d/2}$ instead of $2^{n/2}$ operations and without memory.
Now if we wanted to optimize for time a bit more, we could notice that essentially all bits of $H'$ are independent random variables that take the values $0,1$ with 50% probability each and pretty much independently of each other. So we basically get $d/2$ for free! Furthermore we can apply the math of Binomial-Disitributions to get an estimate for the required amount of samples for 2nd-pre-images. The details of this are explained in this answer, but the TL;DR is $l:=\frac{2^n}{\sum_{i=0}^k\binom{n}{i}}$ messages are needed for a 2nd-pre-image for a fixed message and and $\sqrt l$ messages for a "simple" near-collision. Of course this requires the storage you hoped for, but it's probably less than expected. The complexity $\sqrt l$ is actually proven as Lemma 1 in the second paper below.
Now if we want to leave the land of "simple" strategies to this, there is academic research on how to find such near-collisions with "Using Random Error Correcting Codes in Near-Collision Attacks on Generic Hash-Functions" by Inna Polak and Adi Shamir seeming to be the newest contribution (which also uses a bit of memory) and "Memoryless Near-Collisions via Coding Theory" by Mario Lamberger, Florian Mendel, Vincent Rijmen and Koen Simoens (PDF) being a somewhat older one. Complexities for the algorithms of these papers are hard to estimate, but it's brought up that $n=160,k=33,d=127$ was carried out with a single PC.